![]() There are many review tech tools to prepare students for quizzes and tests. In most cases the class is definitely motivated to use these tools, especially when there is some sort of competitive Finish Line. I use three online review learning tools to prepare my classes for their science vocabulary quizzes and concept tests. They are Kahoot, Quizizz, and Quizlet. For over 2 years I have used Kahoot in my classroom. It is very straightforward and it doesn't matter what the content is, students love to play it and engage in it's game. The nice thing about using this review method, is that it's very fast pace and you can build it into the end of your learnings time together. I use it in single classic Mode as well as table mode, where there's peer to peer collaboration before answering. I've recently started to use it as a homework tool that I assign in Google Classroom. The one thing that gets challenging with using Kahoot, is the faster students click, the higher the score, if it’s the right answer. “Quick Clicking” is definitely a challenge with those extremely competitive students. Sometimes students overlook the review content that we are hoping to drive home, in hopes of the top score. A few months ago I started using Quizizz, recommended by a colleague down the hallway. She said it would fit perfectly in my science classroom to reinforce standards and prepare students for the concept test. The teacher setup was extremely easy and moving my content from my final assessment to this practice review tool went very smooth. One the the best features about Quizizz, is the ability to track scores of specific questions, as well as overall class effectiveness. We do a classroom game where each individual answers their random questions compiling the overall data. I can review each student on their overall effectiveness as a review assignment. Students love using Quizizz. I've used Quizlet for the longest amount of time to help students learn key vocabulary words to set the foundation for each chapter. From the beginning, Quizlet had so many different options for students to use to study, such as flash cards, write the answer, spell the term, take a test and even matching. Students love to use Quizlet to prepare for our vocabulary tests. This year I noticed that Quizlet added a study feature called Quizlet Live. So like Kahoot and Quizizz, Quizlet has a competitive component. However, this review method is simply amazing. Once students enter the code to start Quizlet Live the fun in learning begins. I start the game, and Quizlet then shuffles the students to group them with three or four other students in the classroom, creating their learning teams. They collaborate to enter the correct answer, competing to be the first team to answer all of their questions. The really cool part of Quizlet Live is how it levels the playing field socially in the classroom. Once I hit shuffle mode, students look at their screen to find the other two or three people that they have on their team. There's no time to look for my friend they want to be with or someone they don't want on their team. Groups come together in such a beautiful fashion allowing all ability levels to participate. Each student has their screen open, physically coming together at a table to compete. The class just can't get enough of this review game as well as how they meet other people on their Learning Journey. By the way, they score higher on their vocabulary quizzes. Comments are closed.
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